Monday, June 4, 2012

The idea of this post comes from a video game that people are talking about, but the point I am addressing can be applied to a variety of mediums

Ok, so let's take an established series. Any series, whether it be in games, whether it be in movies, a book series, whatever it is, let's just use that. I will be using the video game that made me want to start this post.

Let's take this game called Metal Gear Rising. Metal Gear has been a series for a very long time now, over 20 years or so. These games have primarily been stealth oriented, where it's pretty much encouraged to go through the game without being seen or killing a single soul. This next installment is going to be the opposite of that and it's going to be straight up action, which is fine by me as long as the source material still feels like it's there.

I don't have a problem with people not wanting to play this game or don't like the idea of this game. But when people declare that this is 'Not a Metal Gear Game', I tend to feel myself cringing. I see it being so self entitled that you're saying because the game isn't like the rest, that it shouldn't be called that or be considered apart of the series. Apparently the creator of the series is not allowed to do what he/she wants with their own work.

Who is anyone to tell an artist/producer/developer what they -should- be doing with what they created? Whether you want to consider this art or not is up to you, but the individual who created this can do whatever they want with it. Just because we have grown to attach stealth to the name 'Metal Gear' does not mean that is what it has to be or what it should always be. I personally feel that trying a new avenue with something could help broaden the work. Of course I love the series for what it is, but I am completely for the developer flexing their muscles and seeing what else they can come up with when they try something new. You don't come up with new ideas when you constantly do the same thing over and over.

Which brings me to the next point, where people get tired of the same thing over and over. People get tired of seeing the same ol big movies on the screen, the same franchises in games come out, the same music on the radio all the time. Yet when a musician, or developer or a movie tries something a little bit new, people tend to complain because something was changed. Because people really don't want something different, they want what they like to stay the same.

It's just this endless cycle of complaints that contradict each other that I am tired of seeing. And the fact that people have this self entitled feeling that a game or movie or music should be a specific way because they have attached a certain stigma to it. Music, movies and games or whatever else can be whatever it wants to be, the creator can do whatever they want with it. You don't have to like it, but to claim that 'it isn't x' because you attached a certain stigma to it is close minded and keeping it in a box.

Nothing progresses if you don't change or alter stuff that already exists. Otherwise you get the same ol' stagnant shit you see day in and day out that people love to complain about.

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